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Games and Theory Ep4 Companion and guest article!

Written by Jordan A. Vandergragt, Games and Theory special guest. This time on The Games and Theory podcast we talk about some strategies to up your game and crush your enemies in Flames of War. Much of the podcast discussion revolves around having a "theory of victory". The basic idea is that as long as you build a list that has combined arms, (infantry, mobile firepower and at least one bombardment) you can win any match with the right plan of attack. This means a bunch of different things that we ramble about in the episode, but in this article I'll attempt to explain my personal theory of victory for my tournament list, as well as discuss a bit about modeling and preparing the army. It took me far too long to decide what force to play at the upcoming tournament at FDB in Gatineau. We haven't had many local mid-war events since the new dynamic points came into effect, so there are a lot of things I wanted to try. My favourite force for mid war is the British crusad
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Games and Theory: Episode 2 Companion

  Morgan's pics Darko's Pics Jordan's Pics Link Dump Cool 6mm Sci-fi Jordan uses for Battletech: https://www.microworldgames.com/collections/6mm-scifi?fbclid=IwZXh0bgNhZW0CMTAAAR1gTzXQXqkeXzFdoHS3Njpjw8Z6SYmrDtfUXRvRN8_F55I6YyEALBAwuOE_aem_y9oTQbtKaqEJeL9RVOiiTQ Hardcore history: https://www.dancarlin.com/hardcore-history-series/ The Korean War: https://www.youtube.com/@TheKoreanWarbyIndyNeidell The Great War: https://www.youtube.com/@TheGreatWar Well There's You're Problem: https://www.youtube.com/@welltheresyourproblempodca1465

The Church of Games Workshop: Why the Games Workshop hobby stands apart from other tabletop hobbies.

          Games Workshop has established itself as the start and end of the conversation for many hobbyists. Those wishing to get into the hobby of tabletop wargaming are usually presented with GW as an easy way in. You can get the game, the models, the lore, the paint, the brushes, the sprue clippers, the dice, the water pot, the files, the hobby knives, the model holders, and so much more all from GW. I suspect it is rare that someone just looking to get into the hobby will go to their local GW store and walk out with all these things in one shot but there is a good chance they will pick up the “necessities.” Maybe they’ve played some of the video games, maybe they have seen the memes, or hours long lore videos on Youtube. Maybe they have a friend who is part of the hobby and has some notions of what being in the hobby means. By any of these means they are already exposed to the Church of Games Workshop and with such investment, how could they leave?          The rest of the tabl